Knight Passives
Knights are masters of melee combat, they use their brutal physical strength for battle and fight using melee weapons. They possess greater physical strength than other vocations, more defence and cap
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Knights are masters of melee combat, they use their brutal physical strength for battle and fight using melee weapons. They possess greater physical strength than other vocations, more defence and cap
Last updated
Level 1: Increases attack speed by 2% Level 2: Increases attack speed by 4% Level 3: Increases attack speed by 6% Level 4: Increases attack speed by 8% Level 5: Increases attack speed by 10%
Level 1: Increases dodge chance by 1% Level 2: Increases dodge chance by 2% Level 3: Increases dodge chance by 3% Level 4: Increases dodge chance by 4% Level 5: Increases dodge chance by 5%
Level 1: Increases Max HP by 3% Level 2: Increases Max HP by 6% Level 3: Increases Max HP by 9% Level 4: Increases Max HP by 12% Level 5: Increases Max HP by 15%
Level 1: Increases damage by 3% when using two-handed weapons. Level 2: Increases damage by 6% when using two-handed weapons. Level 3: Increases damage by 9% when using two-handed weapons. Level 4: Increases damage by 12% when using two-handed weapons. Level 5: Increases damage by 15% when using two-handed weapons.
Level 1: Reduces Physical damage by 2% when wearing a shield. Level 2: Reduces Physical damage by 4% when wearing a shield. Level 3: Reduces Physical damage by 6% when wearing a shield. Level 4: Reduces Physical damage by 8% when wearing a shield. Level 5: Reduces Physical damage by 10% when wearing a shield.
This is the only passive skill that doesn't apply to spells.
Level 1: Leeches 3% of damage dealt as HP when using two-handed weapons. Level 2: Leeches 6% of damage dealt as HP when using two-handed weapons. Level 3: Leeches 9% of damage dealt as HP when using two-handed weapons. Level 4: Leeches 12% of damage dealt as HP when using two-handed weapons. Level 5: Leeches 15% of damage dealt as HP when using two-handed weapons.
Level 1: Deals 3% additional damage to enemies below 20% HP. Level 2: Deals 6% additional damage to enemies below 40% HP. Level 3: Deals 9% additional damage to enemies below 60% HP. Level 4: Deals 12% additional damage to enemies below 80% HP. Level 5: Deals 15% additional damage to enemies below 100% HP.
Level 1: 3% chance to cause bleeding on hit. Inflicts damage equal to your level + weapon attack for 2 or 3 rounds every 1.5 seconds. Level 2: 6% chance to cause bleeding on hit. Inflicts damage equal to your level + weapon attack for 2 or 3 rounds every 1.5 seconds. Level 3: 9% chance to cause bleeding on hit. Inflicts damage equal to your level + weapon attack for 2 or 3 rounds every 1.5 seconds. Level 4: 12% chance to cause bleeding on hit. Inflicts damage equal to your level + weapon attack for 2 or 3 rounds every 1.5 seconds. Level 5: 15% chance to cause bleeding on hit. Inflicts damage equal to your level + weapon attack for 2 or 3 rounds every 1.5 seconds.