Roadmap
Legend Color Codes:
[WiP]: Work In Progress
[Not Started]
[Completed]: Finished Work
Short-Term Goals (1-2 Weeks)
[WiP] Stash System
The much-awaited Stash feature will become fully functional, enabling players to manage their items more efficiently. ETA: 1-2 weeks.
[Completed] Tomes of Knowledge Revamp
This is a top priority! The functionality and utility of Tomes of Knowledge will be enhanced to provide greater strategic value. ETA: 3 days to 1 week.
[WiP] Making Fields Useful Again
Fields (fire/poison/energy wall/bomb) will regain their strategic importance:
Monsters (with few exceptions) will avoid walking on fields unless affected by their respective damage-over-time effects.
Monsters wonβt be blockable with fire bombs but will avoid walking over fields otherwise.
A significant boost for ranged vocations, especially in Dungeon Boss fights. ETA: 1-2 weeks.
Mid-Term Goals (2 Weeks - 3 Months)
[WiP] New Custom Map: Heaven
Explore a celestial realm populated by both good and bad angels. This map will bring unique challenges and lore to the game. ETA: 2-3 weeks.
[Not Started] Introducing New Areas and Spawns
Expanding the world with new areas and challenging spawns, including:
Farmine
Vengoth
Warzones
Guzzlemaws
Rathleton
And more! ETA: Ongoing over days, weeks, and months.
[WiP] Gathering Feedback
Player feedback is key to Eternal Odysseyβs growth:
Conduct player polls to gather opinions on critical features.
Analyze suggestions and implement adjustments where necessary. ETA: Ongoing over weeks to months.
[Not Started] New Continent Expansion
Prepare for the release of a massive new continent with:
Powerful foes.
Tier 5 items and crafting products. ETA: 4-6+ months.
Feature-Specific Goals
[Not Started] Paladin Ammunition Rework
New Bolts: Introduced after Infernal bolts to provide enhanced options for endgame combat.
Elemental Arrows: Reworked to make them more attractive and viable across different combat scenarios. ETA: 3 weeks to 2 months.
[Not Started] Crafting System Revamp
Manual Review of Crafting Items: All crafting items and required materials will be reviewed and adjusted for balance and usability.
Community Collaboration: Players are invited to provide feedback and suggestions. The current crafting table will be shared for collaborative improvements.
New Items: Introducing new crafted items based on community ideas and feedback. ETA: Ongoing with community input.
[Not Started] Gathering System Revamp
Enhanced Rewards: Upgraded pickaxes and higher gathering skill levels will provide better rewards.
Player Feedback Integration: Actively gather and act on player feedback to improve the system. ETA: Ongoing with regular adjustments based on community input.
[Not Started] New Market System Tweaks
The market system will be fine tuned to replace Odyssey Coins with Points, simplifying transactions and enhancing usability. ETA: 2 weeks.
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